Education
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BSc Creative Technology
University of Twente
2013 / 2017
Combines the fields of art, electrical engineering, new media, industrial design, and computer science to create multidisciplinary students which bridges the gap between the fields. Focus on rapid prototyping, ubiquitous computing, artificial intelligence and big data.
MinorIndustrial Design
Pre-MasterComputer Science
Educational simulation tool for asphalt construction education.
Certificates
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VCA VOL
2025
A Dutch safety certification for supervisors in construction and technical environments. It allows me to manage workplace safety, risks, and compliance with health and safety regulations. Required for team leads, project managers, and self-employed contractors working on-site.
Work Experience
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Interaction Developer, Artist & Programmer
Random Abductions
2014 / 2015
Co-founded a game and interactive media studio. Developed games, web applications, simulations and visualisations for commercial clients, contributing to programming, interaction design and digital art in Adobe Flash, JavaScript and C#.
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Help desk
Studenten Net Twente (SNT)
2015 / 2017
Supporting, informing, answering questions and helping to troubleshoot issues on networking related topics both at the help desk counter, by email and telephone.
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Support & Help desk
Salutaris VOF
2012 / 2013
Administered and supported IT systems for university associations, including account management, email, backups, printers, software configuration and user support on domain joined hosts.
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Student Assistant
University of Twente
2013 / 2017
Assisted lecturers in preparing course material, supervising lab sessions and seminars, grading assignments, and delivering lectures. Supported courses in programming, Autodesk Maya, circuits and electronics.
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Junior Software Developer
Procam (now Fmrw)
2017 / 2018
Seconded at ABN AMRO via Procam.
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IT Development Engineer II
ABN AMRO Bank N.V.
2019
Researched and developed prototypes using emerging technologies including IoT, computer vision, edge computing, VR and AR. Developed HoloLens applications and training material, mentored junior developers, and created a VR escape room using the HTC Vive.
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Teacher Game Development
Grafisch Lyceum Utrecht
2022 - 2024
Teaching C# programming techniques, design patterns and game design. Organising Game Jams, developing course material and coaching MBO4 students on a personal level. Helped students to learn both Unity and Unreal Engine. Worked with both Git and Perforce version control.
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Senior Game Developer
Alterego Games
2019 - 2022
2024 - now
Developing video games and tools for commercial video game development. Helped ship three commercial games and served as technical architect for both a commercial golf and baseball simulator. Was responsible to port Unity games to Switch, PS4, PS5 Xbox One and Xbox Series consoles in addition to Linux, Windows and MacOS operating systems. Built editor tools, programmed gameplay systems and created visual effects in HLSL (shading language).
Check the portfolio for a breakdown of project and tools created for Alterego Games.
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Software Engineer
Immontec b.v.
2025 - now
Designed and maintained the complete software stack for industrial immersion- and civil monitoring systems, from embedded data acquisition to dashboards. Built full stack applications in C#, Python, React and Svelte, managed Docker infrastructure and provided on-site technical support during mission-critical operations.